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Both sides previous revision Previous revision Next revision | Previous revision | ||
ivac2:firdef_map_lines [2015/06/11 16:11] christophe.delondre |
ivac2:firdef_map_lines [2017/11/24 11:22] (current) splendor.bouman |
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====== lines ====== | ====== lines ====== | ||
- | Use a lines element to quickly draw a lot of lines. You might remember this one as the only way to draw objects in IVAC v1 sectorfiles. | + | Use a lines element to quickly draw a lot of independent unconnected lines. You might remember this one as the only way to draw objects in IVAC v1 sectorfiles. |
Each line consists of two <point> elements where the first <point> is the start and the second <point> element is the end of the line to draw. The total amount of <point> elements must be even. | Each line consists of two <point> elements where the first <point> is the start and the second <point> element is the end of the line to draw. The total amount of <point> elements must be even. | ||
Line 11: | Line 11: | ||
|stroke_width|float|line width in pixels| | |stroke_width|float|line width in pixels| | ||
|stroke_color|string|color id name| | |stroke_color|string|color id name| | ||
+ | |followgrid|boolean|If true, paths follow grid (rhumb line). If false paths follow great circle ''NEW''| | ||
{{:ivac2:firdef:firdef_opengl_line.png?|}} | {{:ivac2:firdef:firdef_opengl_line.png?|}} |