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ivac2:firdef_map_lines [2015/06/08 00:10] splendor.bouman [lines] |
ivac2:firdef_map_lines [2017/11/24 11:22] (current) splendor.bouman |
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====== lines ====== | ====== lines ====== | ||
- | Use a line element to draw a single point on the map. You might remember this one as the only way to draw objects in IVAC v1 sectorfiles. | + | Use a lines element to quickly draw a lot of independent unconnected lines. You might remember this one as the only way to draw objects in IVAC v1 sectorfiles. |
+ | Each line consists of two <point> elements where the first <point> is the start and the second <point> element is the end of the line to draw. The total amount of <point> elements must be even. | ||
+ | |||
+ | ^Root Element|map|| | ||
^Element|lines|| | ^Element|lines|| | ||
^Attribute^Format^Remarks^ | ^Attribute^Format^Remarks^ | ||
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|stroke_width|float|line width in pixels| | |stroke_width|float|line width in pixels| | ||
|stroke_color|string|color id name| | |stroke_color|string|color id name| | ||
- | + | |followgrid|boolean|If true, paths follow grid (rhumb line). If false paths follow great circle ''NEW''| | |
- | Each line consists of an even amount of <point> elements where the first <point> is the start and the second <point> element is the end of the line to draw. | + | |
{{:ivac2:firdef:firdef_opengl_line.png?|}} | {{:ivac2:firdef:firdef_opengl_line.png?|}} | ||
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</code> | </code> | ||
- | <HTML> | + | ''Use [[firdef_map_path|path]] instead of lines to draw continuous lines.'' |
- | <p style="border:1px dashed #C11B17;color:#C11B17;">Use <b>[[firdef_map_path|path]]</b> instead of <b>lines</b> to draw continuous lines.</p> | + | |
- | </HTML> | + | |